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Physics
Particle System Performance Test
Evaluate your GPU's ability to render and simulate thousands of particles with physics calculations.
Test Controls
1000
25000
1000000
Live Metrics
Frames Per Second
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Frame Time
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ms
Particles Rendered
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Stability
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%
Physics Updates/s
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Memory Usage
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MB
System Information
GPU Renderer
Detecting...
GPU Vendor
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Browser
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Screen Resolution
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The Particle System Test evaluates your GPU's ability to render many small objects while performing physics calculations.
What It Tests
This test creates thousands of particles that move, bounce, and interact. It stresses both the GPU's rendering pipeline and JavaScript physics calculations.
Ideal For
- Testing particle-heavy game performance
- Evaluating effects rendering capability
- Simulating explosions, fire, and weather effects
- Physics engine performance evaluation
Understanding Results
The maximum particle count your GPU can handle at 60 FPS indicates its effects processing capability. Modern games often render 10,000+ particles.