Compute

WebGPU Compute Test

Run compute shaders on your GPU using the WebGPU API. This test dispatches thousands of parallel workgroups to measure raw compute throughput.

Test Controls

16 64 512

Live Metrics

Frames Per Second
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Frame Time
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ms
Stability
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%
Resolution
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Dispatches
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WebGPU Status
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System Information

GPU Renderer Detecting...
GPU Vendor --
Browser --
Screen Resolution --

This test uses the WebGPU API to run compute shaders directly on your GPU. If your browser does not support WebGPU, it falls back to a CPU compute simulation.

What It Tests

The WebGPU compute test dispatches parallel workgroups that run math-heavy compute shaders. It measures how many floating point operations your GPU can process per second.

Ideal For

  • Testing raw GPU compute throughput
  • Checking WebGPU browser support
  • Measuring parallel processing speed
  • Comparing compute performance across devices

Understanding Results

Higher FPS means your GPU processes compute workloads faster. If WebGPU is not available, the test runs on your CPU instead, which will be slower but still provides a comparison point.